National Repository of Grey Literature 4 records found  Search took 0.01 seconds. 
Rendering on "Looking Glass"
Kotáb, Dominik ; Milet, Tomáš (referee) ; Zemčík, Pavel (advisor)
This bachelor's thesis focuses on rendering real objects from real world on stereo display called  "Looking Glass", a device from the company Looking Glass Factory Inc., whose main advantage is three-dimensional rendering. The working roots are designing and implementing a mobile application that, with the help of a user, creates a format, which can then be projected on the display. The first part of the thesis presents the basics of 3D rendering, on which the functionality of the device is based. The second part of the thesis covers the design of a mobile application for the Android operating system, which is based on the official documentation of this stereo display. The completed mobile app captures a recording of the viewed object, which can then be cropped, stabilized, and converted to the format required by the Looking Glass. The created format is correctly displayed and creates a three dimensional illusion.
Rendering on "Looking Glass"
Kotáb, Dominik ; Milet, Tomáš (referee) ; Zemčík, Pavel (advisor)
This bachelor's thesis focuses on rendering real objects from the real world on stereo display called  "Looking Glass", a device from the company Looking Glass Factory Inc., whose main advantage is three-dimensional rendering. The working roots are designing and implementing a mobile application that, with the help of a user, creates a format, which then can be projected on the display. The first part of the thesis presents the basics of 3D rendering, on which the functionality of the device is based. The second part of the thesis covers the design of a mobile application, which is based on the official documentation of this stereo display. The completed mobile app captures a recording in a straight line of the viewed object, while the application verifies the correctness of the movement. The footage then can be cropped, individual views of the object have to be stabilized and then converted to the format required by the Looking Glass. The created format is correctly displayed and creates a three dimensional illusion. The result was implemented on an Android mobile system.
Rendering on "Looking Glass"
Kotáb, Dominik ; Milet, Tomáš (referee) ; Zemčík, Pavel (advisor)
This bachelor's thesis focuses on rendering real objects from the real world on stereo display called  "Looking Glass", a device from the company Looking Glass Factory Inc., whose main advantage is three-dimensional rendering. The working roots are designing and implementing a mobile application that, with the help of a user, creates a format, which then can be projected on the display. The first part of the thesis presents the basics of 3D rendering, on which the functionality of the device is based. The second part of the thesis covers the design of a mobile application, which is based on the official documentation of this stereo display. The completed mobile app captures a recording in a straight line of the viewed object, while the application verifies the correctness of the movement. The footage then can be cropped, individual views of the object have to be stabilized and then converted to the format required by the Looking Glass. The created format is correctly displayed and creates a three dimensional illusion. The result was implemented on an Android mobile system.
Rendering on "Looking Glass"
Kotáb, Dominik ; Milet, Tomáš (referee) ; Zemčík, Pavel (advisor)
This bachelor's thesis focuses on rendering real objects from real world on stereo display called  "Looking Glass", a device from the company Looking Glass Factory Inc., whose main advantage is three-dimensional rendering. The working roots are designing and implementing a mobile application that, with the help of a user, creates a format, which can then be projected on the display. The first part of the thesis presents the basics of 3D rendering, on which the functionality of the device is based. The second part of the thesis covers the design of a mobile application for the Android operating system, which is based on the official documentation of this stereo display. The completed mobile app captures a recording of the viewed object, which can then be cropped, stabilized, and converted to the format required by the Looking Glass. The created format is correctly displayed and creates a three dimensional illusion.

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